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View mobile website. It handles a bunch of Bethesda games, so you can use it to manage things other than just Skyrim SE if you'd like. We all know the reputation Bethesda's games have. Plenty of fans have taken it upon themselves to fix bugs, optimize systems, and make user interface more to their liking.
This interface replacer makes Skyrim feel like it was designed for mouse controls, and lets you filter and sort inventory based on weight, value, damage and the like. Also adds an in-game mod configuration menu several other mods rely on. Increases the clickable areas of menu items so they're the actual width of the item rather than just an absurd little square in the middle of it.
You have no idea how much better this tiny quality-of-life tweak makes things. It also improves the keyboard controls in a few ways. For instance, tab will always take you back a stage and enter will let you select an option even when you're crafting and would normally have to mouse back over it.
Skyrim's map is functional but boring. A Quality World Map offers multiple ways to fix it. It can replace the map with a much more detailed world texture, with colors that help delineate the separate areas much more obviously, but there's also an option to have a paper map, with a more Oblivion look, if that's your thing.
Just because you're modding doesn't mean you're cheating necessarily. So why does the SSE disable achievements if you've got mods running? While you could switch to another savegame to play your Khajiit archer for a while, Project Proteus lets you import your characters into an existing world state—meaning you can switch to a character with their own items, skills, and spells, but keep your current quest progression. NPCs who have died remain dead, items left in storage can be retrieved, and so on.
It also lets you edit NPCs and items, even the weather. Some of what Project Proteus makes possible is already doable with Skyrim's console commands and existing mods, but this brings it all together in a single pop-up menu. An improved character creation menu, with numeric displays for all sliders, and the ability to choose any color for your hair, skin, or other tints rather than being limited based on race.
There's a sculpt mode if you want to get right into messing with the geometry of your head, and you can turn the light illuminating your face on and off to see how your features will look in different situations, which is a blessing.
This mod is a compendium of hundreds of fixes for bugs, text, objects, items, quests, and gameplay elements assembled by prolific modder Arthmoor. The patch is designed to be as compatible as possible with other mods. If you've got a few hours, you can read through the patch notes. Make SSE more realistic for your ears with this mod, though note it only works if you play exclusively in first-person. You may also want to check out Immersive Sounds for a huge overhaul of Skyrim's sound effects. Skyrim may be a huge place, but modders are always finding ways to make it bigger.
We've collected some really impressive location overhauls to expand your Skyrim experience along with some huge quest mods to take you on new adventures. Skyrim's got lots of adventure, but here's about 10 hours more courtesy of writer and developer Nick Pearce. Play detective and solve a murder mystery while exploring a massive, ancient city. It's got excellent, award-winning writing, a non-linear story, fantastic voice acting by a large cast, an enjoyable original soundtrack, and even a touch of time travel.
Here's our write-up of the Forgotten City Skyrim mod. It's also been adapted into a standalone game set in ancient Rome. Adds a gallery you can fill with unique items, a museum to your achievements that is also a library, a storage facility, a questline of its own, and a place to learn archaeology complete with its own perks.
While there is a version of Legacy of the Dragonborn for Oldrim, the v5 update specifically for Special Edition remaps the building to make it larger and more like a real museum. This total conversion creates an entirely new world, very nearly the size of Skyrim itself, and populates it with new dungeons, quests, monsters, and fully voiced NPCs.
You can read about the opening hours of Enderal here. Vigilant is a four-part quest mod that adds some Dark Souls flair to Tamriel. After getting stuck in Oblivion, you'll face off against otherworldly monsters and big, Souls-style bosses while exploring areas filled with special items and keys. You can tell where it is by arrow keying past it it will take two presses to get to the next character.
Never let anything copy over your XP32 Skeliton files if you install it. It's not scary or impossible, it just takes dedication, reading up on the mod pages and knowing what you are doing and when. The machines do it faster and some say more reliably. I just feel better doing it myself. Originally posted by SpeedFreak :. Originally posted by Ihateeverybody :.
Nice discussion of what is involved in modding manually - great job, everyone! Am making a note of this thread for my notes - good reference. Originally posted by smr :. Always good to have something to link to for those who aren't - saves on writing time! Global Achievements. Showing 1 - 15 of 16 comments. You need to Bethesda. Zsrai View Profile View Posts. The short answer is: no. So no wonder there's no download.
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